class Ball { float x; float y; Ball(float startX, float startY) { x = startX; y = startY; } void move() { x += 2; } void display() { ellipse(x, y, 20, 20); } } Ball myBall; void setup() { size(400, 400); myBall = new Ball(50, 200); } void draw() { background(255); myBall.move(); myBall.display(); }