Programming for Visual Artists

Aalto University

Functions, Parameters, and Reuse

Name repeated behavior, pass values into functions, and build reusable drawing systems.

Before class

Read and run

Skim the slides, then open one browser sketch or source file so the vocabulary is already familiar.

During class

Change one thing

Use the Lab or Processing source to test one visible change while we discuss the code together.

After class

Keep the experiment

Save one version, write down what changed, and use it as possible material for your study work.

Read the Slides